hey guys! fisrt post here.. since nobody know me, i am a long time modder in the MxBikes community, and since i've been caught in a lot of supermoto lately i decided to finally get my hands on krp to enjoy some tracks on both platforms. so long story short, after a couple of hours i felt the urge to do something else, and this helmet came out.
basically is all done, i have both version with and without spoiler, the model is done and texturing also, i'm just working on the LODs.
but i need some advice, since i don't have the real helmet, on the spoiler itself. i found lots of pictures and references to work from, and despite being 'spot on' on shape and proportions on side and top views, still looks off when compared to pictures in perspective.
can anyone help me out on this or at least tell me if it's tolerable or not?
p.s. the render at the bottom is from substance painter, so unfortunately way far from the quality we will have in game!